DeathSong, The Stygian World ( Demo )
Note: This is just a breif part of a huge game that is under development
Discalimer: The game might run slow on lower-end and poor GPU's. Acme is by no means responsible for that.
Credits
- Models from Polyhaven
- Character from Unity asset store by ClearSky Studio
- Music from Unity Asset Stire by alkakrab
- Sound effects by Kenny
DeathSong (A game's demo by Acme)
Trailer
Video edited on Kapwing
Plot
The world of melodies has been terrorised and desolated by an everlasting war that is destined to consume all. In this game, you play as Ellen, a ten year old orphan who has lost her father to the war. Venture with her into the depths of darkness as she fulfils her desire to end the war by making a powerful melody that would foil the enemy's strategic thinking.
Prologue
The World of Melodies was a magical place with peace and plenty of songs and harmonies to do everything. Their very existence was based on the same phenomenon. Instruments served as everything. As weapons. As tools for harvesting and as medicines. But, the days of peace and plenty were not to last. People of the north created weapons that were too powerful for instruments to tackle.
Summary
Ellen must flee from the village, as her grandfather suggests, and must go to her cousin Harvey who lives 2 miles from her house. Harvey is a Melody lancer, meaning that he is one of those talented people who are truly aware of the power of Melodies. Together Ellen and Harvey create the most powerful Melody ever, the DeathSong, to stop the war. Unfortunately, they themselves are unaware of its true power….
It is important to note that this game is currently not for mobile phones and is under development. Any complain and/or bug report is appreciated. More content comming soon!
Status | In development |
Platforms | HTML5 |
Author | Hammad Ali Butt |
Genre | Adventure, Platformer |
Tags | 2D, Side Scroller, Singleplayer, threejs |
Development log
- DeathSong: Unleashing Power and PerformanceDec 03, 2023
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