Basic Goal of the game

You are a kinght, your and your trusted band was sent, by the king to fortify the long forgotten lands of Baradúr, which was locally known as the fallen front. Unfortunaly, an everlasting band of goblins ambushed and killed all of your friends, leaving you alone. Now you must survive as long as you can until renforcements arrive (They won't).

Charge and healthbar

This is the charge bar:


And obviously, this is the health bar:


Since the latter is self explaintory, we'll understand the function of the charge bar instead. 

The charge bar shows your ability to conjure up the power attack. This bar has to be at least 50%  to allow you to use the power. 

To fill the bar, you have to kill goblins or take one the blue potions that appear when you kill one. 

It is important to note that if you use the powerup to kill goblins, your charge will not increase and nor will you get any pick up because they get smashed when you use the powerup.

Potions and Pickups

There are a total of 7 pickups that you get when you kill a goblin. The small & big health potion. The small & big Mana potion. The small & big poison.
Yes poison...
AND the goblin's heart
As you might have guessed, health increases health, mana increases charge and poison slows you down until you get your hands on a health potion.
The goblin's heart is the main deal. Its a pink gem and it tastles like a big mac. Apart from the falvor, it increases you speed and damage for 10 seconds. Meaning that you literally are inevitable for 10 seconds.

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